RhythmHeavenRemixEditor

Created: 2016-10-22 16:13
Updated: 2019-03-08 03:57
License: gpl-3.0

README.md

Before making an issue, please make sure to read the contributing file!

Rhythm Heaven Remix Editor

A custom remix editor for the Rhythm Heaven series

Please read the README after downloading the program!

Downloads
Read the README here.
Read the documentation here.
Check out the Rhythm Heaven Game Randomizer—a tool to set remixing challenges
Also see the RHRE SFX Database Editor—a GUI for editing the RHRE SFX Database

Documentation Status GitHub license Donate

Requirements

  • Java 8
    • A Java version of 9 or newer will work but is not recommended
  • A graphics driver that supports OpenGL 2.0 or higher
  • Windows 7 or newer, Mac OS X 10.11 (El Capitan) or macOS 10.12 (Sierra) or newer, Linux (recommended Ubuntu 14.04 LTS or newer)
  • An Internet connection initially

Features

Screenshot

  • Drag-and-drop common Rhythm Heaven minigame patterns into your remix
  • Change tempo and music volumes easily mid-way through the remix
  • Automatic SFX database updating as community fixes/additions get pulled in
  • Play the remixes you create
  • Every Rhythm Heaven minigame is here!

Installation

Installation is straightforward.

  1. Go to the most recent release and download the RHRE_X.zip file.
  2. Once downloaded, extract this zip file to a location like the Desktop. On Windows, open the zip file and click Extract. On macOS, use The Unarchiver to extract the zip file.
  3. Open the extracted folder, and double click the file labeled run_windows.bat or run_macOS-linux.sh depending on your operating system.
  4. Let the program download the necessary SFX if this is a first boot. You'll see something along the lines of "Receiving objects" while it loads. This may take several minutes.
  5. Read the README and get remixing!

Other information

Rhythm Heaven is not my property—it is the intellectual property of Nintendo.
This program is NOT endorsed nor sponsored in any way by Nintendo.
All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights.
This is a community project and this is available for others to use however they like (abiding by the code's GPL-3.0 license), for free.

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